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Identifier
Values
[1,0] => [1,0] => [1,0] => [[1],[]] => 1
[1,0,1,0] => [1,0,1,0] => [1,1,0,0] => [[2],[]] => 1
[1,1,0,0] => [1,1,0,0] => [1,0,1,0] => [[1,1],[]] => 1
[1,0,1,0,1,0] => [1,0,1,0,1,0] => [1,1,0,0,1,0] => [[2,2],[1]] => 1
[1,0,1,1,0,0] => [1,0,1,1,0,0] => [1,1,0,1,0,0] => [[3],[]] => 1
[1,1,0,0,1,0] => [1,1,0,0,1,0] => [1,1,1,0,0,0] => [[2,2],[]] => 1
[1,1,0,1,0,0] => [1,0,1,1,0,0] => [1,1,0,1,0,0] => [[3],[]] => 1
[1,1,1,0,0,0] => [1,1,1,0,0,0] => [1,0,1,0,1,0] => [[1,1,1],[]] => 1
[1,0,1,0,1,0,1,0] => [1,0,1,0,1,0,1,0] => [1,1,0,0,1,1,0,0] => [[3,2],[1]] => 1
[1,0,1,0,1,1,0,0] => [1,0,1,0,1,1,0,0] => [1,1,0,1,1,0,0,0] => [[3,3],[1]] => 1
[1,0,1,1,0,0,1,0] => [1,0,1,1,0,0,1,0] => [1,1,0,0,1,0,1,0] => [[2,2,2],[1,1]] => 1
[1,0,1,1,0,1,0,0] => [1,0,1,0,1,1,0,0] => [1,1,0,1,1,0,0,0] => [[3,3],[1]] => 1
[1,0,1,1,1,0,0,0] => [1,0,1,1,1,0,0,0] => [1,1,0,1,0,1,0,0] => [[4],[]] => 1
[1,1,0,0,1,0,1,0] => [1,1,0,0,1,0,1,0] => [1,1,1,0,0,1,0,0] => [[3,2],[]] => 1
[1,1,0,1,0,0,1,0] => [1,0,1,1,0,0,1,0] => [1,1,0,0,1,0,1,0] => [[2,2,2],[1,1]] => 1
[1,1,0,1,1,0,0,0] => [1,0,1,1,1,0,0,0] => [1,1,0,1,0,1,0,0] => [[4],[]] => 1
[1,1,1,0,1,0,0,0] => [1,0,1,1,1,0,0,0] => [1,1,0,1,0,1,0,0] => [[4],[]] => 1
[1,1,1,1,0,0,0,0] => [1,1,1,1,0,0,0,0] => [1,0,1,0,1,0,1,0] => [[1,1,1,1],[]] => 1
[1,0,1,0,1,0,1,0,1,0] => [1,0,1,0,1,0,1,0,1,0] => [1,1,0,0,1,1,0,0,1,0] => [[3,3,2],[2,1]] => 1
[1,0,1,0,1,1,0,0,1,0] => [1,0,1,0,1,1,0,0,1,0] => [1,1,0,0,1,1,0,1,0,0] => [[4,2],[1]] => 1
[1,0,1,1,0,1,0,0,1,0] => [1,0,1,0,1,1,0,0,1,0] => [1,1,0,0,1,1,0,1,0,0] => [[4,2],[1]] => 1
[1,0,1,1,1,0,0,0,1,0] => [1,0,1,1,1,0,0,0,1,0] => [1,1,0,0,1,0,1,0,1,0] => [[2,2,2,2],[1,1,1]] => 1
[1,0,1,1,1,1,0,0,0,0] => [1,0,1,1,1,1,0,0,0,0] => [1,1,0,1,0,1,0,1,0,0] => [[5],[]] => 1
[1,1,0,1,1,0,0,0,1,0] => [1,0,1,1,1,0,0,0,1,0] => [1,1,0,0,1,0,1,0,1,0] => [[2,2,2,2],[1,1,1]] => 1
[1,1,0,1,1,1,0,0,0,0] => [1,0,1,1,1,1,0,0,0,0] => [1,1,0,1,0,1,0,1,0,0] => [[5],[]] => 1
[1,1,1,0,1,0,0,0,1,0] => [1,0,1,1,1,0,0,0,1,0] => [1,1,0,0,1,0,1,0,1,0] => [[2,2,2,2],[1,1,1]] => 1
[1,1,1,0,1,1,0,0,0,0] => [1,0,1,1,1,1,0,0,0,0] => [1,1,0,1,0,1,0,1,0,0] => [[5],[]] => 1
[1,1,1,1,0,1,0,0,0,0] => [1,0,1,1,1,1,0,0,0,0] => [1,1,0,1,0,1,0,1,0,0] => [[5],[]] => 1
[1,1,1,1,1,0,0,0,0,0] => [1,1,1,1,1,0,0,0,0,0] => [1,0,1,0,1,0,1,0,1,0] => [[1,1,1,1,1],[]] => 1
search for individual values
searching the database for the individual values of this statistic
/ search for generating function
searching the database for statistics with the same generating function
Description
The number of connected components of a skew partition.
Map
Elizalde-Deutsch bijection
Description
The Elizalde-Deutsch bijection on Dyck paths.
.Let n be the length of the Dyck path. Consider the steps 1,n,2,n1, of D. When considering the i-th step its corresponding matching step has not yet been read, let the i-th step of the image of D be an up step, otherwise let it be a down step.
Map
bounce path
Description
Sends a Dyck path D of length 2n to its bounce path.
This path is formed by starting at the endpoint (n,n) of D and travelling west until encountering the first vertical step of D, then south until hitting the diagonal, then west again to hit D, etc. until the point (0,0) is reached.
This map is the first part of the zeta map Mp00030zeta map.
Map
skew partition
Description
The parallelogram polyomino corresponding to a Dyck path, interpreted as a skew partition.
Let D be a Dyck path of semilength n. The parallelogram polyomino γ(D) is defined as follows: let ˜D=d0d1d2n+1 be the Dyck path obtained by prepending an up step and appending a down step to D. Then, the upper path of γ(D) corresponds to the sequence of steps of ˜D with even indices, and the lower path of γ(D) corresponds to the sequence of steps of ˜D with odd indices.
This map returns the skew partition definded by the diagram of γ(D).